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As prisoner Ed Archer is being transferred, the stage is attacked and crashes. Archer escapes the attackers but Ranger Rocky Lane catches up with him. As Rocky is bringing him in, Archer is attacked again. Somebody wants Archer killed and Rocky, now suspecting Archer is innocent, decides to find out who and why.
Six wanted outlaws are rounded up and captured by the Cheyenne Kid. Collecting the reward money, Cheyenne instructs his sidekick Fuzzy Q. Jones to give the money to a group of financially strapped ranchers. Alas, Fuzzy falls off his horse, loses his memory, and forgets what became of the money.
A pair of twins survive an Indian raid on a caravan. While one of them will be raised by an army captain, the other will be raised by a bandit.
This 12-part serial concerns the efforts of the infamous James brothers (of which Jesse was a prominent member) to become normal everyday citizens. Of course, there's no room in the Wild West for reformed outlaws, and the duo inevitably find themselves caught up in showdowns and robberies.
Tom Cameron, aka the Lone Rider, and his faithful sidekick, Fuzzy Jones, flee across the Rio Grande to avoid assassination by crooked lawman Deputy Hatfield, only to have the Mexican cops accuse Cameron of being the notorious bandit El Puma. At Hatfield's behest, they are also accused of kidnapping the local mayor's son, and now the pair must prove their innocence and find a way to stop Hatfield's lawless ways.
Growing old isn't a choice. Growing up is.
Wild Bill Saunders recruits a team of paroled convicts to subdue a lawless gang.
A village is under the yoke of two bands of thiefs assaulting them every week. The mayor, in search of a solution, has decided to write a letter to Bill 'Warlock', the fastest man in the west.
When the lead robber in their gang steals the money from his two companions, a cat and mouse/back and forth game plays out as the men try to get the money for themselves. But another player, the heir of the sneaky gang leader, is also on the hunt...
Rancher Rusty Williams is away at agricultural college and leaves his spread in the hands of his older cousin Shorty. Shorty wants to do more than run a ranch, however -- he wants to prospect for gold, but he has no money. He recruits a pair of partners in the guise of two runaway vagrants and a pair of backers in two stranded singers. But then Rusty shows up, and his four somewhat bumbling hired hands manage to compound Larry and Curly's deep ineptitude, and Rusty wants them all out of his hair.
A Texan robs a train in an effort to prevent his father from committing the crime. A young girl attempts to help him after learning about the theft. A cowboy friend demands a share of the money.
Tom Cameron is searching for the outlaws who ambushed a wagon train, murdered his parents and stole the deed to their land. Though he was only a child at the time, he vividly remembers the scar on the ringleader's face -- and Tom will stop at nothing until he brings him to justice … and exacts vengeance.
At the end of the 19th century a hunted killer on an errand of revenge is forced to reconcile with the truth of his nature.
Horses are being stolen by a white stallion known as "The Phantom of the Desert." A cowboy sets out to find who's behind it.
In this western, fake settlers make themselves at home on an ex-ranger's ranch and drive him away. A shady newspaper publisher and a gambler then conspire to take over the land. Fortunately, another ranger endeavors to help his pal. Enlisting the aide of his fellow rangers, they get oust the homesteaders. The publisher and the gambler shoot each other and the retired ranger gets his ranch back.
A jealous dance-hall girl kills her lover. She escapes from the sheriff who is taking her to jail and hides out in the forest with a recluse who lives in a hollowed-out redwood.
When a nuclear bomb detonates in the heart of Stockholm during class, four high school students are thrown into a shattered world. Trapped in the ruins of their school, they must put their differences aside and navigate the chaos of a post-apocalyptic nightmare.
A cowboy rides into a rich desert mining town where no-one longer needs to work, and stir things up to what may very well be the town's final days.
In order to put an end to the numerous ambushes on the gold transports which are a real menace to the finances of the American government, the agent Joe Ford, called Dynamite Joe due to his liking for explosives, is entrusted with controlling the next transfer.
The former gambler turned upholder of law and order after a run-in with a gang of stage robbers.